pyinterp.core.RTree3DFloat64.value#
- RTree3DFloat64.value(self: pyinterp.core.RTree3DFloat64, coordinates: numpy.ndarray[numpy.float64], radius: float | None = None, k: int = 4, within: bool = False, num_threads: int = 0) tuple #
Get the K nearest neighbors of a given point.
- Parameters:
coordinates – a matrix
(n, 3)
wheren
is the number of observations and 3 is the number of coordinates in order: longitude and latitude in degrees and altitude in meters. If the shape of the matrix is(n, 2)
then the method considers the altitude constant and equal to zero.radius – The maximum radius of the search (m). By default, no limit is applied.
k – The number of nearest neighbors to be used for calculating the interpolated value. Defaults to
4
.within – If true, the method ensures that the neighbors found are located around the point of interest. Defaults to
false
.num_threads – The number of threads to use for the computation. If 0 all CPUs are used. If 1 is given, no parallel computing code is used at all, which is useful for debugging. Defaults to
0
.
- Returns:
A tuple of matrices containing the coordinates and values of the different neighbors found for all provided positions.
Note
The matrix containing the coordinates of the neighbors is a matrix of dimension
(k, n)
wheren
is equal to 2 if the provided coordinates matrix defines only longitude and latitude, and 3 if the defines longitude, latitude and altitude.